What kind of spartans are in halo wars




















Serving in countless combat operations that date back to Reach, Kelly is easily one of the most skilled and powerful Spartans to have graced Blue Team. Kurt is one of the few Spartans that has been able to outsmart Master Chief.

Arguably the best tactician out of all the Spartan-IIs, Kurt had an inhuman ability to sense traps and ambushes that would otherwise go unnoticed. His ability to strategize and sense danger earned him the rank of Officer and, eventually, Lieutenant Commander.

Frederic might not be the best strategist or marksman out of the Spartan-IIs, yet he can be considered a better Spartan than even Master Chief. This is because Fred has the same jack-of-all-trades style of proficiency that most Spartans lack. Master Chief might have luck on his side, but he is otherwise mediocre when compared to most Spartans.

Frederic, on the other hand, is the second-best at just about everything, be it leading others or killing Covenant forces with only a combat knife. When a Spartan is so skilled at so many things, they end up rising above their peers in most ways.

Master Chief even admitted that if it wasn't for his luck, Frederic would overtake him in status. He is the only Spartan-III that has been classified as hyper-lethal , a title that was only held by one Spartan-II before Industries retconned this detail. Even with that retcon, Noble 6 is still a force to be reckoned with. He was chosen by Cortana when the AI was escorted to the Pillar of Autumn, worked alongside Noble Team to evacuate Reach, and single-handedly killed hundreds of Covenant before Noble eventually perished during the final hours of the Reach invasion.

Linda has been exposed to military operations and is still fighting alongside Blue Team to this day. Were it not for John, however, she would almost certainly have perished during the Fall of Reach. Ralph - Discharged at some point between and Frederic - Active as of October Adriana - Active as of July John - Active as of May Michael - Active as of July Joseph - Status unknown. Presumably KIA. Kai - Status unknown. Oscar - Committed suicide in early Alice - Active as of Vannak - Status unknown.

Carris - Status unknown. Cal - KIA at some point between and on Heian. Kai-A - Status unknown. Jun-A - Retired from military service. Acting Chief of Staff of Spartan Operations. Kevin-A - Active as of Hazel-A - Active as of Rosenda-A - Status unknown. Lucy-B - Active as of April Owen-B - Active as of Tom-B - Active as of April Ash-G - Active as of December Officially declared KIA. Olivia-G - Active as of December Mark-G - Active as of December Anthony Madsen - Active as of July Bradford Gale - Active as of February Bethany Kossup - Active as of Carlo Hoya - Active as of July Carmichael - Active as of February Dunn - Active as of March Edward Buck - Active as of November Young children, each determined to have a specific set of traits desirable for super-soldiers, were kidnapped from their families and replaced with clones that died shortly thereafter.

One of these children would go on to become the Master Chief that fans of the franchise know so well, who also just so happens to be Halsey's favorite candidate. Together, the candidates went through years of rigorous training and indoctrination, including genetic augments that killed or crippled many of the children. However, those plans changed when the Human-Covenant war began in The Human-Covenant War also sped along the creation of Mjolnir armor, the iconic armor Master Chief wears in the game, numerous versions of which have since been created.

Of course, other versions of armor also emerged for Spartans later on. Eventually, however, Onyx was the site of a conflict between the UNSC, Covenant, and the planet's Guardians, which ended in it being disintegrated. For example, sgt. Forge can make "Grizzleys" or super tanks.

The campaign that takes about years before the events on Reach is fun and has good replay value, you can collect skulls for use in "skirmish" local matches. The multiplayer is arguably what makes this game the most interesting. Besides Cutter, Forge, and Anders you can play as three covenant leaders.

These characters are a little more obscure in their roles in the plot but are just as fun to play as. Unlike the human characters they are actually on the ground and can be controlled. They are the Prophet, the Arbiter and a brute chieftain.

Like the humans they have their own abilities two. What makes this fun is how evenly distributed the power is between each of the 6 playable leaders. Each one with their own perks and their own down falls. In skirmish matches any of the leaders can be pitted against eachother to the point where you could have 3 professor Anders vs 3 professor Anders.

This allows the player to find new combinations in strategy, new tactics and better gameplay. Although this game may have not directly tied to any of the other previous games made by Bungie, the story leaves no loopholes or incongruity to the main halo lore and story.

All in all this game is extremely fun for those who like command strategy games and also love the Halo series. Did you know Edit. Connections Featured in Troldspejlet: Episode



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